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National site
The Stock Market Game Worldwide is at www.smgww.org.
To get details for your area, click on the "Get Involved" button and then the
"Pre-registration Information".
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Computing and Network Services no longer handles the SMG software program.
The game is available to the Kansas public through the Kansas Council on Economic Education in Wichita, KS.
For information on how to get involved in the program
Visit the Stock Market Game webpage on the KCEE site
www.kcee.wichita.edu/Documents/SMG/smg.htm
Contact information
Kansas Council on Economic Education, Wichita, KS
web www.kcee.wichita.edu
phone 316-978-5335
e-mail KCEE@wichita.edu
Kansas background
- 1976 -- The Stock Market Game was started by William B. Bennett at the Buffalo (NY) State
College Center for Economic Education.
- 1977 -- Kansas became the second state involved in the Stock Market Game.
Processing was done at K-State on an IBM mainframe by the Computing Center (later renamed Computing and Network Services).
- August 1989 -- K-State became a regional processing center, one of four in the nation.
The SMG game was processed for 12-20 states, depending on how many teams were playing.
- August 1989 -- Jim Olson, CNS applications programmer,
wrote a software program to store SMG data on diskette and recreate it in the specified print format. It was
used nationwide and saved thousands of dollars in postage every year. Jim eventually became known as "Mr. Stock Market"
at national SMG symposiums due to his long-term support role.
- May 1, 2000 -- SMG processing ended at K-State when the game moved to an electronic-only version and
New Mexico State University began handling all the data.
After 27 years, K-State's support role ended. The game continues to be popular with K-State students
and Kansas citizens.
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